19#ifndef UNITY_UTIL_FILEIO_H
20#define UNITY_UTIL_FILEIO_H
22#include <unity/SymbolExport.h>
33UNITY_API std::string read_text_file(std::string
const& filename);
34UNITY_API std::vector<uint8_t> read_binary_file(std::string
const& filename);
Top-level namespace for all things Unity-related.
Definition Version.h:38